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A forum post by thebiv

I should have clarified. It's not a character. I plan to make an PRG with multiple...um...avatars on screen, like Final Fantasy. The controller sensor is just for testing the logic.

That's probably the issue. I'll try un-attaching the microchip from the character group.

As for stretching the keyframes....is there a way to number input the length instead of manually stretching them. I know you can't grab the edges to stretch them, which would be better than using circle, like we have to now. (at least, that's what I've been able to determine)

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