Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
For a hand, I've built all the pieces and arranged them as an open hand. All pieces are non-moveable and non-collidable.
Then group all of pieces, make the group moveable and scope into the group.
From within the group set up ball joints on all of the movable pieces (knuckles, fingers, thumb etc...) and that should be it. You can keyframe them into any position you like.
One thing when animating joints, try to be aware of the rotation you are applying. I prefer to rotate parts with L2 and the sticks rather than dragging them with R2.