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How much freedom sholud the player have on the path? Are we talking about really on-rail predefind movement (so player basically just push forward and back button and everything else is defined)? Or are we talking about narrow coridow limiting the movememt, but not completelly?
If we are talking about the first one I would actually try to record the mvoement via possesion. Placing it on the timeline. And then use logic to setup the timeline playhead. (if you press forward, the playhead will go forward. If you press back, it will rewind slowly backwards)?