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A forum post by presssquaretoeat

Something that helped me too in figuring this out was that if you change the Trigger Zone from 'Possessed Controller Sensor' to 'Possessable Controller Sensor' then you can move the puppet in and out of the Trigger Zone in Edit Mode; this let's you keep the Microchip open and if time is running you can see which chip logic is being activated. Much simpler than jumping into Play mode for every test :-)

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