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I've made this spikes non-moveable and non collidable. I've grouped them all together. I've put the platform movement logic on this one group. Nothing moves although the spike animations work fine. When I make the whole group moveable, the spikes fall through the platform and the platform movement logic doesn't do anything, the platform sits there.
If I make the spikes moveable and collidable and make the platform moveable and collidable and group them together, the default group setting is non-moveable. In this case the platform moves as expected by the spikes fall over and are carried by the platform, some fall off. Making the whole group moveable has the same result.
I can make the spikes collibeable and non-moveable, platform is moveable and collidable. Group them and make the group moveable. In this case, the spikes stay on the platform by slide around as the platform moves, eventually wobbling over.
I just want the spikes to stay attached to the platform and move with it, what is the secret?