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Hi!
Thank you for the answer.
It seems like it works with "Look At Rotator"
Maybe it can be useful for other people also.
I placed a tag on the scene. It's very important to not place it in the same position as the player on the Z-axis, or else it will not work.
Rotate the pointer on the rotator so it's pointing towards the tag.
Set stength in x and y to 0. And z to max. Set rotation strength to max and overall damping to max. And of course use the same name as the tag. ?
Hope I explained good enough. ?