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A forum post by Rabagast

Hi!

Thank you for the answer.

It seems like it works with "Look At Rotator"

Maybe it can be useful for other people also.

I placed a tag on the scene. It's very important to not place it in the same position as the player on the Z-axis, or else it will not work.

Rotate the pointer on the rotator so it's pointing towards the tag.
Set stength in x and y to 0. And z to max. Set rotation strength to max and overall damping to max. And of course use the same name as the tag. ?

Hope I explained good enough. ?

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