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Hi Spirit-X,
You're not alone in thinking this feels like it should be simple, but is in fact quite a challenge to get working as intended. There is a really solid solution that requires actual maths that I picked up from a remixable dream. It's really worth doing it correctly as you then have all sorts of numbers you can adjust to change the feel of the input.
Search the Dreamiverse for 'Joystick Rotator Example'.
I'd also recommend the 2d method of putting a tag in the world and a follow gadget on your UFO. Set the strength and springiness for Y axis to 100% and X and Z to 0 and this will snap to the height that you want your UFO to fly at.