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A forum post by Skeuomorpheus

Thanks both - that is my current workaround. It almost works. My vehicle collides and I’ve keyframed its ‘scenery’ collision tag. What happens is it collides for maybe 0.5 seconds and then passes through. Not perfect but works well enough. This is for a corridor shooter so key to be able to have collisions with scenery - but not to get stuck on them!

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