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A forum post by AndymationB

My understanding is that shadows cost a lot of processing power to render, so they've taken steps to limit how many are made at once. My guess would be that since the sun covers the entire scene, they've limited the rendering to a distance around the player. Spotlights are available if there's a place where that kind of lighting is important, but yeah they have other limits.

Better than your scene crashing, I suppose.

Andy

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