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I have an idea for a simple way to set this up, which will probably work. Apologies if my input and output names are wrong, since I don't have the game open in front of me.
What you need to do is take the outputs of X and Square, and connect each of them to a node. The nodes should be set as both an input and an output (so they don't automatically have a wire going to one side of the microchip). Connect these 2 nodes into the 'jump' input for the puppet.
Now, I think the puppet has an output to indicate it's 'on the ground'. Take one wire from this and connect it into the power of the 'X' node. You'll have to open the tweak menu of the node to access its power input (it's at the bottom). Finally, take another wire from 'on the ground', connect it to a NOT gate, then take a wire from the NOT gate and connect it to the power for the 'Square' node.