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A forum post by stobak

'@Andy

Just gave it a shot without any luck. I finally had some success with the setup that I have now (see image attached)

I've tried running this through a blank node and it works as intended. when I move my puppet within proximity it turns on and when I move off it turns back off.

When I tried running the same thing through 'ignore gravity' and through 'movable' it did not work. I've tried running this in test mode to try and debug what is happening. It seems that The ignore gravity switch is not working as intended during play mode. The switch appears to be on yet gravity continues to pull my object down. I'm not sure if this is a bug or if I'm missing something, but I'm open to any other ideas.

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