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Keyframes are amazing! You take that back! XD
Make the keyframe wider so it lasts for the time you want it to be active. So for example, your setup could be to turn all the "frames" off. Then have a keyframe to turn a frame on and use that in the timeline. Scale it up using up on the dpad or zoom in and drag the right or left edge. Make it the length of time you want that frame to be shown. While the playhead is over that keyframe, that keyframe will be active and its frame will be shown. While the playhead is not over that keyframe, that keyframe will not be active.
Perhaps that's already what you have, and it wasn't clear from the post. But this setup should work perfectly well.