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well what i wanted was a impact sensor to sense a tag because i can name the tag anything i want but if i use labels then im going to run out, so what i did was use 2 impacts 1 is to sense the label "enemy" and another to sense the label "target" so then it has to be both to then trigger an AND gate, if it senses enemy and machine then nothing happens, this means i can create a combination of labels to then cause a trigger.