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Either your usefulness was far extended or my blindness reduced today. lol
I managed to get there finally and was as Matt in the thread you mentioned explaines it.
You feed the SET VARIABLE gadget with a fat signal that contains player info and when you want to display it you feed a SPLITTER with a fat wire coming from a GET VARIABLE gadget.
At the SPLITTER end you get different values from the output of the ports numbered 1,2,3 and 4 that correspond to the player number.
Silly me, I couldn’t figure out that splitting a fat cable containing player information and feed the different number to variables works only as a trigger and not player correspondence number. 8D
Thanks for the response. :)