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A forum post by TAPgiles

Yeah... Alex said in a recent stream that they could theoretically stream new stuff into memory sort of as it's emitted or powered on, things like that. That would be a little ways down the line though.

To be clear, you *could* use the emitter method. It just makes it hell to work with. So you have an emitter that emits an emit-object when you get in range or something, and deletes that emitted object when you do out of range. Then you can clone that emitter around (by itself; don't clone the emit-object or you'll have a load of copies of that too in thermo). So now when you get to a particular area a load of copies of the same thing would appear. And when you leave that area those copies would be destroyed.

Here's a (really old) discussion on the topic of mine: https://www.twitch.tv/videos/442843244

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