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Call me idiot, for possibly not understanding what you seek but, what if you have one persistent variable for all scenes that checks against the correct scene number to add or reset the score?
1. You enter scene 1 and set the variable: Scene=1
The player solves the puzzle achieves a score you add it to the Score value and set Scene=2
2. You enter scene 2 and you check if the variable Scene is equal “2”
If it isn’t, you reset the Score, set Scene=2 and so on.
That seem valid as long as the scenes played in a serial order.