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Because they're being spawned from an Emitter. So unless you know how to dynamically make each one named differently. It all needs the same name. Then other logic identifies each object spawned. Giving it a number.
So I need a way to read only the signal from Block 15 vs Block 16 because the Receiver will definitely need to overlap.
So if each block is using the same Transmitter because it has to. But are numbered. How can I isolate the signal when it's not multiplied... Instead it just gives me the in between amount of all transmitters