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I did eventually got myself a complete 3rd person camera rig, thanks to NeonTheCoder. With laser scope zoom occlusion. Which works quite well. I also added in a timer on speed and then used two keyframes on a timeline to create the furthest point and the closest point which can then be controlled by providing a value to the timer. it's silky smooth. I also replaced the teleporter of the camera base with a follower with very strong settings, but not that strong so there is also a subtle smoothing effect of the camera movement. I tried it in my underwater scenario and it works really great.