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A forum post by thyon

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I think I've eventually figured it out. It IS a timing thing. You cannot trigger the doorway AND the post score at the same time.

I ended up doing this:
[end of level signal ] -> post score
[end of level signal ] -> timeline -> doorway start is placed a few frames into the timeline (so there is nothing happening in the timeline in the first few frames) to give the score time to post first.Also this timeline allows you to give the doorway animation time to finish, like if you have an exit animation like a circle or another wipe.

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