Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
Thanks Cupra-Al, I managed this earlier just like you have. However, when I possess the sculpt that this is on (a sphere in my case) it does not align with my camera view, it remembers the X and Z directions as being fixed and not relative to my camera orientation. I'm just using the camera built in to the controller sensor.
What do you suggest for making the object roll in a direction that is relative to the camera so that no matter which way you rotate the view, the rotation is aligned with that view?