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What you're talking about is 'live clones'.
Default clones are not live, but if you get the clone tool from the assembly menu, and then hold L1 when cloning with the clone tool, you will create live clones and they will update when you edit any one of them.
It's a bit of a pro technique so not covered in the tutorials yet.
Another tip is to save an object or group as a new element using the context menu. Then if you edit that element in it's source file, and return to the original scene, you can go into 'Update Mode' and update any elements that have changed.
This should update any clones of that element in the scene, whether they are live clones or not.
Editing an element in a scene that is saved elsewhere will not affect the source scene, this is very important to remember.
- Rich