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A forum post by MisterPotatoHed

This might work, but it’s probably more complicated than you were hoping for so maybe someone can come up with a better way. You could set up a laser scope pointed directly out away from the camera’s view, get the coordinates from whatever point it hits (in order for this to work there needs to be an object somewhere directly ahead of the camera at all times), then take the coordinates of the camera and calculate the X, Y, and Z angles between the two with a few more gadgets. I’m almost certain there’s a better way, but that’s just the first one that came to mind.

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