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This may not do exactly what you want, but it may help get you halfway there... There's a "camera pointer" object you can stamp in. Then you can hook it up to a sphere with a falloff, so that when you walk near it, it pans and tilts the camera to point in a certain direction. https://indreams.me/guide/palette-glossary/assembly/components/cameras-and-lighting/camera-pointer
Not sure about detecting the camera's original angle, though...