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So I have a bunch of logic microchipped on an object that will be duplicated many times. But I also have the programing on that object trigger a mover that's on my puppet, as well as some AND gate connections coming from button presses from the puppet's controller.
First I was trying to figure out what I needed to do to destroy a mover, or the mover that moved my puppet, without it moving some other object that I thought I might need to attach it too in order to destroy the mover. But the mover would move whatever it's attached to. So that brought me here.
Now I'm thinking/worried that having the puppet wired to duplicated destroyable objects is not a good idea and that I should be using wireless signals or something? Which I haven't started using yet because I'm just starting out and testing a puppet and 1 object.