Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
So the default camera will kick in automatically if there are no other cameras currently active so it sounds like you just need to turn your fly through camera off at the end of the animation.
The easiest way to do this is by adding your fly through camera to your animation timeline. Whenever the playhead is over the camera it will be active, so all you need to do is make sure the camera doesn’t run up to the end of the timeline.
Hope this is helpful :) Peter