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Umm that would sort of work, but a good example of what I want to do is make a level from super mario galaxy. With the puppets in the game placing them on a sphere they will always fall down and try to orient up and down not allowing them to freely walk along the sphere unless I create a custom puppet but im not sure you can make a humanoid puppet as detailed as the ones they give you. Being able to change gravity along an axis would be really nice and make it easy for walking on the floor then walking up to a wall with a human puppet and transitioning to the wall to walk up it, then to the ceiling. I hope that makes sense