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A forum post by skillphiliac

Duh, barely ever used it and just now realized that the toggle active actually disables the visibility. I vaguely remember someone mentioning this. Works pretty well now.

Two more questions if someone happens to read those:

1) Is there a convenient way to just replace items with a different kind while retaining all logic on it?

2) What would be a convenient way to use an item's index? Say, I have a couple of emitters and I spawn objects with a follower on it. Said follower is looking for a tag corresponding to the emitted object's number, let's say between 1-10. Can I set my emitter and its object up in a way that'll allow me to just (live?) clone the emitter and have their seeking tag increase with it?

Thanks guys, clutch help here!

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