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A forum post by Red Jam Spear

Ok, so I have a super basic prototype of the main logic running but I’ve hit a snag.

On a microchip I have:

The “is playing” output from a music clip, and the cross button from a controller sensor going into an AND gate.
At the moment that’s just outputting (for debugging purposes) to a keyframe which is desaturating the screen whenever there’s a note playing from the clip and the X button is being pressed.

That’s exactly what I wanted it to do, but the issue is that if I hold down X, the AND gate automatically activates whenever a note plays. What I want is for the player to have to press X each time a note plays.

I can’t figure it out for the life of me.


Any ideas?

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