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A forum post by kemengjie33

Is the building made up of a bunch of smaller sculpts?
I was doing some testing and it seems sheer number of objects affects gameplay. I was trying to make a level only using a single cube. I had a wall made up of about 60 cloned cubes. I thought since they were cloned it wouldn't impact the thermo. However, when I cloned that wall a few times I noticed that while sculpt data stayed the same, gameplay shot through the roof.
Thermo wise it seems to be a better to have several single complex sculpts, than numerous simple sculpts.

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