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It's not as expensive as you think. There's no mover on the shape I'm emitting: The emitter gadget itself has a transform input that lets you set where you want the object before it's emitted.
Emitting every frame was not a problem, as that can be achieved in the emitter's settings. I wanted to emit more than once a frame, at the positions the emitter passed through *between* frames.
The real expense is the number of objects I'm emitting, which is something I anticipated and planned for.
Anyway I think I thought of an alternate way of delaying the signal, so I'll probably put that together and add it to my logic collection: https://indreams.me/collection/Yz-fNRWjiqc
Thanks for the response Peter.