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A forum post by Echarin

That only ignores movement, not orientation.

I've given this some thought and there's a few different things I could do.

1. Emit the effect from the collectable itself. Duh.
I would have to change the effect, as at the moment it's kind of supposed to swirl around the marble itself. Not that it would have worked properly when emitted from the marble, paintings being mostly static and all.

2. I don't emit the effect, but instead create an invisible object that follows the marble at 0 distance with a gyroscope to keep it upright. Then I simply have the effect attached to that object and turn it on and off as needed.
The problem with that is there can only be one effect at a time, regardless of how frequent the collectables are.

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