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A forum post by RadioRobot

If any of the Beta users or Molecules have any tips to help me with this it’d be so much appreciated.

One of the ways I’ve found of getting around some of the seams is by having two of the sculpts (let’s say the thigh and the leg) sharing a joint to blend into (such as a ball for the knee) so each sculpt will have an identical piece that it blends into and then I place the sculpts in such a way that the shared similarity is in the exact same position as the one in the other sculpt. Doesn’t always work out but it’s helped

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