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Thanks guys. To clarify, yes I've checked the parent/child for each part, and it should be correct. Everything about the layout of the rig matches the blank Mm puppet.
As for Collide, yes this has been disabled for every individual sculpt, and I've double checked all the groups to make sure it's not activated there either. So I'm at a loss to explain it!
Perhaps there's a way I can upload a short video clip of the puppet glitching? It might help with the description of the issue.