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A forum post by dmprince

for the picture. i used the circle flecks (you can try out the other flecks and see if you like that). experimented with changing the scatter/opacity.
drew a small clump of flecks to test. backed out and then opened the paint properties (L1 + Square, Triangle + Square for move) < i think that's the shortcut?

and adjusted the looseness, impasto. you can see it change in realtime. so you just adjust until something that might look like curly hair. after it look like something. you can then scope back into the painting and add more flex maybe different shape, color. each instance you of drawing you do is its own obj. so you can transform/move it around. that way you can add more thickness/volume/texture to the clump.

if youre going for the bald top, and just hair going around from ear to ear. i would consider maybe a ball shaped curly hair or make the base of it flat? or something that won't cause the "hair to clip through the skin when you make it physical.


anyways, i made a random clump of hair, cloned it around the guys hair just to give it some shape.

but yeah. you'll just experiment until you find something you like.

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