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Doesn't look like that works. I do have multiple versions of the tops, each one controllable by a different player. I've tried splitting that player ownership and tying the desired player with an and gate with the rumble trigger, then passing that signal to the on/off input of the rumbler. But the issue is that if any rumbler triggers, it vibrates all controllers. There's no options on the rumble itself to specify which controller it's for.