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1) You could place the balls first, then sculpt the three sides around them. Make sure the sculpt has collision on. Hit "play" to see if the balls explode out. If they do, the triangle is too tight and the collision is shoving them all away at once.
2) You can select objects with X and group them, to have them move together. Make sure everything *inside* the group is set to not movable. And then set the group to movable.