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However, imagine you want several Timelines, with several lip syncs. You can't have the default mouth in every Timeline, you need a different workflow.
You could have the default mouth's Keyframe outside any Timeline, and it could get powered OFF when pressing a button:
Make the closed mouth shape invisible by default. Now stamp a Keyframe that makes it visible on a Microchip next to the Controller Sensor. Wire it to the Controller Sensor output that corresponds with the button pressed for talking, but use a NOT Gate to invert the signal, so the mouth is visible when not pressing anything.
For the Lip Sync Timelines, you could use the workflow with Timers I mentioned before.
Hope all this helps!
Pablo