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A forum post by Magus0Mind00

There seem to be at least three options for animating a character: build it onto a deluxe puppet, add puppet interface and controller gadget to a microchip, or use simpler control schemes and skip the puppet interface.

Since your character is pretty simple, you could probably go with option three. Attach a microchip to your group of objects, and put a controller gadget and a mover gadget inside. You can add individual key frames or timelines with multiple keyframes into your microchip to animate additional character behaviors.

Also, one of the recent Mm streams goes into some detail about working on characters.

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