Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
I'd need to see an image of your setup, but I think what you're trying to make could be achieved with a selector. Am I right in thinking you only want to go back to [animation 1] after all of the animations have been completed?
Let's say you have 3 animations, which need to activate in sequence each time you press circle. Add a selector onto your microchip with 4 output ports: A, B, C and D. Now wire the selector output B, C and D into your 3 animation timelines, in the appropriate order. Next, add 3 AND gates and connect their outputs into the inputs of B, C and D of the selector. Let's call them [AND B], [AND C] and [AND D].
Each AND gate should have 2 input ports. For [AND B] connect (circle) from the controller sensor and also the output of A from the selector. [AND C] should have (circle) and the output from the [animation 1] timeline (when it's complete). [AND D] should have (circle) and the output from the [animation 2] timeline. Finally, connect the output of [animation 3] timeline into the input of A for the selector.
With this setup, by default the selector will be on A and no animation will occur until (circle has been pressed for the first time. Each animation must be fully completed before you can press circle again to start the next one. You can also easily adapt this setup to add more moves by making the selector bigger and using the same pattern of logic.
You may also want to reset the combo if (circle) hasn't been pressed for a certain amount of time. This is fairly easy to add with some small modifications. Just make a timer for every selector output. Connect each timer output into the the selector's A input (you may want to place an OR gate in front of A if you're doing this.
By the way, I haven't had access to my PS4 for the last few weeks, so I won't be able to help you out in-game during this beta. If you can reply here to let me know how you get on, then that will be great, thanks.