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I did a similar thing to create the water int he sink in Panis Pot (based on Steves technique)
Place a microchip at the level you want the water to be. Inside this microchip place a text gadget, a fog gadget and a force applyer.
Make the text gadget 'in scene' instead of screen space and then make the background of the text gadget blue and partially opaque. Probably turn off the outline too.
Scale the fog gadget to be the volume of the water and set it to be very low density and a light blue colour.
Also set the force applier to be the same size and apply a small upwards force to anything in the water.
If you want to get fancy you can cast a spotlight with a wavy gobo into the pool of water to create a caustics effect too :)
Hope this helps, Peter