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I don't think there's a particularly clean way of doing this right now, though I can see why something as specific as the joystick rotator would have been removed given that Dreams' toolkit is more generic.
I was doing something relatively similar yesterday, try this (for what it's worth, if there isn't one already I'll probably create a remixable chip that does this later):
You'll need a controller sensor, a tag, a calculator and a look at rotator.
The tag needs to be positioned at the centre of your object (remember the tag can be positioned separately to the tag gadget itself).
You then can use the calculator to add together the tag's transform and the right stick value. You may need to do some splitting/combining to make sure that the right stick X/Y axis are what you want.
You can then send this position into the look-at rotator.