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I tried that about a hundred times and it didn't work. How do I describe this....It treated the cylinder as a box and lined up the edges against the grid (the center of the "circle" is evenly spaced away from the edges, centered in the "box" instead of on the "point")
After your suggestion, I went in and tried it this morning.....and it worked fine. I have no idea why it was different this time other than the fact that I used a controller instead of the Moves.
As a side note, anyone who wants to avoid all of this can look up "Biv's Hinge" and use it at will.