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A forum post by Zypher755

Update: a buddy of mine who helped me rig my character found that setting the tightness down to zero and the springiness up to 100 fixed the issue.

What I'm guessing is the connectors were try to stay in place when moving closed and when they went past a certain limit the tightness allowed they split causing the crooked fingers.

Thanks for all the advice guys. :)

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