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Finally did it! I got rid of the emitter and used keyframes along with visible/invisible option.
I first got the effect in place, grouped the objects, then copied my keyframe (to keep the mouth open), then powered off the effect, then re-powered it in the second keyframe on my timeline (which I put right up next to the copied one so that the blend was instant.
The fire (actually water, because it's a water dragon lol) effect still stays a bit too long after I let go, but otherwise everything is finally working the way I wanted it to. Thanks again for the help!
Now on to learning health modifiers and turning on area of damage effects...