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First thing, you don't need separate timelines for extending and retracting, you can do it all with one. You also only need one timeline for all three wheels.
Connect your landing gear button (or however you are triggering it) to "advance" a Selector.
Wire "A" to "+" on the Counter
Wire "B" to "-" on the Counter
Output the "Counter Full" signal to a Signal Manipulator
Set the Signal Manipulator to "Smoothing Only" and make the Rise and Fall values the length of your animation, or how long you want it to take for the landing gear to extend or retract. 1.5 seconds is a good starting point. you can always adjust later
Output the signal from the SM to the Playhead Position of the timeline. NOT the power. Open the timline and look for "<>" on the bottom left. Attach to that.
Your timeline should start with a "retracted" keyframe and end with an "extended" keyframe with smoothing in between. Your original timeline will probably work fine.
Now when you press the button, the timeline moves forward, extending the landing gear. Press it again, it moves backwards.
You can put the keyframes for the back wheels on the same timeline. Now you don't have to worry about timing at all.
I have an example of this technique, but I'm not sure I published it. I'll make sure to do so when I get home so you can remix it or just take a look. I'll put it here when I do.