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A forum post by Supposer

This could be because the sculpt you are colliding with has low resolution (sculpt detail). This lowers the resolution of the shape for physics also. So you could try increasing the sculpt detail if it's low.

It seems like you actually have some crazy stuff going on with gravity or the way physics works anyway. Have you experimented in a fresh scene with the same assets but without that stuff in place? It could be the crazy physics stuff you have in place that is a contributing factor to the glitchiness. (A cool effect though, by the way.)

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