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A forum post by CLOUD1985

Hi are you using a custom camera rig and control scheme.

If so movers or rotaters that need to be inverted can be set to negative values which will essentially invert their respective outputs.

You can also simply multiply the input to your mover/rotator by multiplying it by minus 1 using a calculator.

For a top down style like this a custom camera rig set to invisible and set to follow the player via a teleporter would work well. Make the rig larger than the player and apply four tags in the up, left, right and down positions, each powered on by its respective directional input and in combination with a look at rotator to control which direction the player faces.

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