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A forum post by MadPropz101

Yeah I did try that and it kida works, but when the character runs at full speed into something like a tree it will react by either tilting forward in an angle or sliding off and going up on the Y axis. I'm not sure how I would make the character not moveable on the Y axis, I just want it to sort of slide on to the side when hitting the tree and I want it to remain grounded. Gyroscopes also don't work because of the animation for some reason.

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