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I'm not sure what's going on there to be honest; I'd have to take a closer look.
But I think probably the easier way of doing this is by using a puppet interface. Stamp one into the puppet's chip (you can find it next to the puppets in the menus). This gadget lets you send commands like "walk" and "jump" and receive data like "walk strength." That's the one you want. Plug that into your timeline and it should keep playing while you walk.