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Well I'm no logic master, but this may do the trick: https://indreams.me/scene/dMuMwQDcrvH
It gets a vector between the player character and non player character, then normalizes it, effectively giving you the same type of output as pushing the thumbstick in that direction.
Depending on your directional logic, you might be able to use it to drive a mover.
EDIT: Updated to include the mover and a container for your directional logic. Basically, It's a follower that gives you access to it's targeting vector for manipulation.